Yet another piece for the Nordic fighter, this time for a menu design. The main conceit of the menu system is a grand corridor in Valhalla, a long hall with podiums for statues of noble warriors, warriors that the player creates and customizes themselves. After the splash screen, the player taps on a statue to select that character- from there, they can go into Arcade mode (singleplayer), Arena mode (multiplayer), or Customize mode (well, customize). The last menu would hypothetically look something like this.
Here, the player taps on a specific body part for the items related to it- items you're wearing are colored brighter than those you've unlocked but aren't using, which are in turn brighter than the stuff you haven't unlocked yet. Players can tap the banner on the right to scroll it (heh) and see more items. Buying new items requires gold that you earn from winning battles in singleplayer and multiplayer.